Update 6.0

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    Un Listed

    Soooo my big issue is the 15+ zombie hords that just kinda apear near u which gets outa hand quick and well, ive lost 3 char I put alot of work into...I get u wanna give us a challenge but shit...no warning, no alerts just poof massive invisible zombie hords kinda suck ...am I the only one getting killed by invisble hords here?

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    Jason Hennessey

     so I've just had a quick 30min game and i have noticed few things wrong with the latest update
    1. when you are in a car the camera doesn't follow properly 
    2. gunslinging is not nearly as accurate (almost useless) 
    3. scrolling up and down missions on the map screen doesn't work
    anyone else having these issues????
    JasonicBoom  on X-box 1 elite console  

    do like the improvements, ammo crafting fuel and tool kit loading 

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    Ryder GS (olli43)

    Noticed the zombie hordes yo I'm liking the quantity and not the quality.
    Zombies act more like humans and less like sluggish zombies ... Just my two cents... Noticing and interacting with cars is unrealistic along with the damage they do to the car is just unbalanced.

    When crouching with the stealth perk I seem to be able too Sprint without needing to hold down the Sprint button and my character moves forward constantly in stealth/crouch mode. Is this a bug or a "fan favorite addition" if so plz give us the option. The movment should go back to the way it was when it first came out .

    We should also be able to turn the graphics down to medium on Xbox one for a high fps.

    I also doubt I'm the only one having issues with combat detection... It seems to me you guys have only worked on patching the zombies and not the player movement... The zombies are fine! Leave them be cus theyre hive mind is OP while the casual player is just trying to explore, survive and do everything the trailers for this game promised. . What you need to do is fix the slow movment for the player.
    And the melee detection for attacking zombies cause Everytime I'm on grass or yano out in the woods, my character never hits the zombie my hit goes completely through the zombie and I am punished with a chomp and 3 hits from his friends with a plague zombies bitting me not only a milisecond after I am released from a grab... Like wtf why do they predict everything I do and lounge attack when they fail... But then also yell and shout for help from other zombies if it fails again... Which is rare cause a Zed laying down can get up and lunge with a 2 hit combo in a matter of miliseconds while the player gets stunned for 6 seconds strait if I grab a zombie from the front...........

    I don't have a problem with any of the ferals or Juggernaut's but the bloaters spawn right in front of my camera ... I play in 4k hdr with brightness turnt down for a realistic feel and bloaters tend to not give af about the new Xbox one x I just got and spawn/lay in places where the player is definitely gonna go you just hide it behind map logo's. I lost characters do to my melee attacks not hitting zombies. I waste packs of plague cure cause plague zombies have better acrobatics skills than any human being in the game besides the ones that just turnt. And my legendary charcter that gas been through 7 playthrough with ACROBATICS , STEALTH(won't stay still while crouched) , CLOSE COMBAT(impossible for combat unless on concrete), GUNSLINGING(everyone knows this is never gonna work again) , is now the most unless character due to your lazy update's.

    Bottom line I love the game ladies and gentlemen of development and marketing.. but only when it first came out .. I had no bugs and I could do as I please ... But then again they had no respect books so buying this game was a regret... But I'll play it anyways..

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    Stan Sebastian G

    Can you please add a base building element to the game? We want to customize our communities the way we want. We dont want to play carbon copy cookie cutter sessions.

    Allow us to have multiple "home" bases where we have to balance our presence amongst all of them. We'd have to drive to assist in defending one home or be torn between two at time.

    Have a mission where a group calls for help and you can board up their windows and make the survival element much more interesting.

    We dont want the game to be harder, we want it to be challenging. Let us build defenses and try to make a town a base instead of just a building. It would be more challenging defending a bigger plot of land with multiple buildings from zombies and human attacks. 

    This game can be so much better but you guys are crippling your own game.

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    toriannesinger

    Been playing for a few hours and am really happy with everything so far! :)

    Followers appear to have been fixed, they are attacking enemies properly now, either that or I'm just lucky today, hoping for the former lol. Thank you guys so much for this fix!

    The ability to teleport gas and tool kits is a welcome addition.\

    The frame rate on my xbox one is much better, especially in the more urban neighborhoods. 

    I was thrilled when I came across a horde and it was like twelve zombies or something. Much better, and still looking forward to further difficulty updates! *crosses fingers for Breakdown 2.0* or something similar. 

    I hope someday there are "scenarios" added to the game, kind of like scenarios in the old Sim City snes game. Like playing a scenario where a certain resource is depleted and must be crafted/bought at really high prices, or having the place over run with sickness. The possibilities are limitless and would be a great addition for replay-ability/longevity. 

    Again, thank  you Undead Labs and everyone involved with making this game so amazing! It keeps getting better and better!

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    Ryder GS (olli43)

    Acrobatics (the rolling Dodge is slower less responsive easier for zombies to predict and definitely worse than the default Dodge plz just extend the default Dodge animation's distance and delete the rolling one or give us the option ...)*

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    Csabi

    I think it would be better if we have a seasoning system ( I’m Just saying) But it would be better if The game has raining Or snowing or thunders And you have to fight cold to survive

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    Vincent cummins

    I have been through all the posts on here with patch 6.0 and there is not one comment from any state of decay representative.

    See I thought this was going to take zombie games to the next level but in face it's just upgraded graphics of the first. Zombies the same harder zombies the same looting the same.

    Why in the new game can't we rename our group or why can't we have 3 followers from your community or select someone from your community to go looking for ruck sacks or cars or more valuable loot.

    State of decay said at the beginning they will listen to us as we play the games and give accurate feed back.

    Why can't we choose our own first Base and use all the space available within each Base.

    Hordes are good but I was stood in a gas station after clearing it all and nothing around to have a horde spawn in the same place. I have seen loads more juggernauts so close together.
    The XP for high ranked zombies is not fair.
    5 XP for screamer
    25 XP for fare
    50 XP for juggernaut
    Juggernauts are loads harder but XP does not show that.

    Come on state of decay answer our messages. Show us your not another company who take our money and don't listen to our issues. Make this game good again please.

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    Benmon

    After short time i want to play this game, because i have good feelings with it in past...

    and i love your patches, but PLEASE give us an option to stop moving by crouching.

    i want simple go in cover, when a horde is moving forward me, but the automatic "go" movement makes me crazy.

    i dont understand, why this "movement" is in the game now... please make it undone, or give us a option.

     

    thank you

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    Jeremy McDonald

    Have to agree with what others have mentioned.  I don't mind the increase in zombies, but I DO mind the fact that large groups of zombies spawn in from nowhere right next to you.  It breaks immersion and makes it really difficult to enjoy the game.  Additionally, zombies are so prevalent now that it's foolish to actually use the new crossbows, as you're just asking to get overwhelmed.  In addition, near constant zombie incursions on allied enclaves makes interacting with them frustrating at best.  It would help if they wouldn't constantly lock their doors...

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    Zachary miller

    Of those 10 runs and I think that was a bug bacuse nothing but jugglers and a few normies came at us.
    I've been play religiously since the release of SOD1 in my top r games af all time. SO LITSTEN WHEN I EMPLORE YOU. Give a us story. Where are the charicters we want to get to know. Add a little romance to the apocalypse. After the into mission there's nothing to time al the random crazy missions together. Add a story mode or add an easy/slower pacesed setting, so I can stop and engoy the notes /side stories.

    The sandbox is awesome but just like bathezda is learning the giant opne beautiful world is Not enough to satisfy our hunger for strong quality NPC's

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    Zachary miller

    I NOW HATE Bloaters more than screamers. Thanks a LOT CLEO.
    Oh and one last issue. What happen to the snapshot targeting? It's not working on any guns anymore. Daybreak or stories. I've never been grate at among manualy and it's kill my game. Is that on purpose.No right. You need it without the time slow ability on rifle

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    C. David Shada

    So I’m a huge fan but I’m hoping the next update will allow for more community members beyond the 11 count.

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    Roberto Cabral

    There is just to many zombies now.. And they spawn from nothing!! You dont have time to breath, they are coming all the time. They really should make a Option to turn on and off all those zombies.

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    Lucas Whine (lucas7805)
    As many people have reported the sheriff legacy mission, "gone missing" is buggy. 
    In fact it is impossible to kill the raiders because they are not hostile.
    I have tried multiple times but there is no solution.
    This makes the final mission unplayable! Please correct this bug!
    Thank you.
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    Frederic Normand

    Excellent update which has reinforced the zombie threat.
    I have noticed a bug which is particularly annoying: in stealth mode, my character is moving by itself with no possibility to make it stop except in interrupting stealth mode. When I am pushing a direction, the character is entering sprint mode without any loss of stamina. 

    I am playing on xbox

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    C. David Shada

    ^^^^ Exactly!!! great ideas!!!

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    Trent Wolter

    I have a bug when I play with others sometimes I get stuck in cars and my camera zooms in only since 6.0

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    Trent Aldridge

    Digging the update. I would love to see the plague hearts need like three stages to kill. Like destroy 1/3 health make invulnerable for 10 secs before damading again. I hatr that I can just my 150 drum gun on full auto and kill it in a few seconds with no real challenge.

    I would also love some item scavenging respawn even if its slow.

    Lastly you should make like a swarming heard of like 30-40 zeds that slowly randomly roam around main streets in map or something. Where when you see it you truly feel like you have to avoid unless you want a real fight. 

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    Chris Worst (Wa7ch7ower)

    The improved frames on xbox is great thank you! Looks very close to 60 frames. Hope you guys fixed the saving issues, lost 12 hours of gameplay last Saturday. Now I make a habit of exiting the game every couple hours to ensure my saves are keeping up.
    One problem I am noticing is that on xbox the audio is really snappy and poppy, I hear constant pops and crackles now that I did not before.
    There seems to be more zombies around now which is cool, makes the game more difficult. Sound also seems to attract the zeds easier. Good stuff, keep it coming!

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    Alberto Cuevas

    Okay now it finally reset, but I was having a problem before with using up 15 materials a day when I should only be using 5 and this day reset it took 18 materials away.. Plez halp me fix this :(

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    weston “wmsgaming” stephens

    Some suggestion.
    A school base.


    What happen to large shopping males like the one in the town in statenof decay 1?


    Regular bows.


    Animals for hunting and recruiting like a previous comment said. Honostly i feel like hunting for food would be amazing. And will also cause challenge when in the woods and stuff. And if your low on food then you can hunt instead of scavenge. It will also alow better use for the kitchen as you would need one to prepare and cook meat.


    More drama with other enclaves. Like maybe certain people in your group dont like certain people in another. This will allow for missions specifically to help woth the characters get over feelings and stuff.


    Old friend missions. Have missions pop up to recruit a person from an old community.(kind of like the breakdown mission.)


    New special infected? Maybe add the blood plague special infected into regular game play.

    Relationships. This can add mission similar to the first game were you have to take them out and help with there problems. This will also help with the negative feelings and morale. Dating can improve morale and make some cute dialog along with moral bonuses but they can get into fights, make others jealous, etc.

    This will also allow for more risk when someone threatens to leave because if someone is bestfriends with eachother they might leave with them. This will also give insight into getting to know your community and immerse gameplay with them instead of just being another character.

    Suicide. Some people just cant handle the apocolypse and low moral. This will also go along with relations. For example if your attached to a lover and that character dies. He might be enclined to A. Leave the community as he feels the community did not put enough effort into saving them. Or B. Decides to join them in the after life.

    I know suicide is a very touchy subject but it is a mere suggestion.

     

     

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    Zachary miller

    The dam bloat clouds with boater sprint at you. It's to much. The clouds need to be lessen affective or something. Easyer setting. We completed 1

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    blocknyckeln

    Great work i love the new hoards got my friend killed..a hoard of pleuge zombies

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    Vgfalcaoar

    After the update my survivors lost the ability to learn skills from books.
    If the book is in the survivor inventory they dont appear as a possibility to use. Can u guys check that out?

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    Caelon Range

    Change the red talon back to %100 overpowered. it's not fair I spent money and countless hours for them just for them to have negative traits. I don't understand why some1 would ask for them to be less overpowered, they must have mental problems. I've been a supporter for near 5 years. Also allow a option for the increase in zombies becuz some ppl don't like loads of zombies that spawn out of nowhere, some prefer the amount of zombies there were before the latest patch. Also daybreak solo is too hard. Please enable all fighting and shooting special moves and the stack of consumables/items skill and maybe blade lethality. It's too hard to complete all waves. Please I beg you. Please make these changes because I'm really unhappy with the game considering I've been supporting the state of decay series for near 5 years.

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    Matt M

    I have been playing State of Decay 2 for a while now (62 Legacies) and I think that the game could use some difficulty scaling with each legacy completed (similar to breakdown) to make it fun again. Or a separate hardcore mode to prevent complaints. What I mean by difficulty scaling is harder zombie attacks, scarcer resources, more special zombies, more hostile survivors (Raider Attacks?), and more zombies. I like how you increased horde size because it is a step in the right direction. Just wanted to share my thoughts. Thanks for all your hard work. ;)

     

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    Caelon Range

    And if u can add a option for ppl who want their red talon 85% overpowered becuz I personally love the 100% overpowered red talon and I hate the fact that it's now 85%. plz change

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    Caelon Range

    Also add more missions or at least something different in State of decay 2 daybreak. Its same thing over and over and over again unlike the main game mode, after you get all the prestige u need there literally no point of playing daybreak and it shouldn't feel that way.  but daybreak could at least be more fun cuz after a day it's literally boring and playing solo daybreak is nearly impossible  to complete all waves unless your playing multiplayer it seems, it's too hard. Which makes me not want to play daybreak even more. The only way to complete it, is to have internet to play multiplayer with random people that somewhat can help me unlike the NPC's when I'm not playing daybreak multiplayer. It's really terrible. Plz fix. 

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    Klaus

    Still a few issues. Can't recruit talon. Get a message I need more space. Have room for 10 and only 7 used. Also plz do so we can have more than 9 people

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