Deeper Weapon, Ammunition, and fighting Customization and options
Options to be able to have certain size magazines like drums and better suppressors that add features, (because they do in real life) like better awareness and velocity. the ability to get a stronger fighter that can build melee weapons that don't break. Also the ability to upgrade melee and weapons would be great as well. The option to craft certain ammunition like tracers, armor piercing, Hollow points, slugs for shotguns. Ability to ads red dots or irons or a scope would be amazing. Larger ammunition crafting amounts instead of say +55, and maybe more common resources are taken instead of just 1 or 2 ammo from base manager. a dirty and clean prompt from guns ( clean giving certain boosts to morale and performance to player and gun stats ) firearms experts and munitions can have the ability to actually clean the guns and have free repairs. Also I would like to see a setting to be able to have longer in game days and nights. Reloads from better shooters and experts should be a little quicker in a way of how fast you hit the reload from before, so if I am mag dumping it is apparent I am needing to reload as fast as possible and should get faster and faster as the gun is "hot". Also if you die of infection you should be able to play as a zombie until you are killed. Ability to store more loot from searching would be great as well!