Update 37 bug issues
Melee fighting: The targeting system is more broken than it's ever been now. Even blunt weapons will whiff like bladed weapons. If a zombie is even CLOSE to an obstacle or car, your character just won't be able to hit them, you need to be standing in an open field in order to reliably hit your enemies with anything but heavy weapons.
Executions: Even more broken now. Zombies can run up to you and just sort of shove you out of position to break your execution. Zombies shouldn't be able to influence player location, period. Ever.
Blood Ferals: Will now sometimes ignore being shot. Like, full stop, they have i-frames during their pounce when before they would get hit out of it... it's either that or....
Shotguns: The spread has been affected somehow. I've been noticing that they sometimes just seem to have 'dud rounds' where they don't hit ANYTHING despite your crosshairs being clearly on top of a target when in past updates, the shot would still land. Is this to force the use of those pointless chokes?
Zombie attacks: While the bugfix list claims that zombies will no longer be able to magnetize to you for a grab, the opposite is true now; you can be in the middle of a dodge and zombies will be able to grab you if they're doing that annoying rear tackle that they can do if your back is turned for even a moment and they're just standing still. This didn't happen in update 36. This is also true if a zombie somehow manages to hit you in the middle of a dodge because their targeting is overbearing now. While dodging, you should just simply have invincibility frames, especially since the enemies sure seem to enjoy that cheat.
Game stability: If you're particularly skilled (or cheating for some folks) knocking out curveballs with a termination trigger faster than the game is expecting will eventually cause crashes. It's almost guaranteed to happen at least once now, and seems to be triggered by new missions attempting to spawn.
Locker: Sometimes, randomly, your character won't be allowed to interact with an item locker, doesn't seem to have any rhyme or reason as to when it breaks. You either need to move out of draw distance and come back or switch characters.
Follower interaction: Sometimes, randomly, you will lose the ability to interact with a follower to access their inventory. Just... won't happen. No idea when it will happen or why, and it will just randomly fix itself later.
Follower AI: Beyond useless now. They're incapable of defending themselves against even a single zombie, and will either run FAR AWAY to get themselves killed or will happily run in front of you when you're trying to shoot.