The Forever Communities update brings a collection of features that streamline your play experience!
- We’ve added the ability to continue playing with a community after completing a Legacy.
- Characters in your Legacy Pool can now be recruited to active communities via the radio menu.
- You now have the option to move directly into the home site of your choice when changing maps.
- The supply locker now supports sorting by type, value, name, and allows you to salvage almost everything.
- With these new features come new save slots, we now support five save slots!
… and that’s just the headliners. Keep reading to learn more about Update 30.
When completing a Legacy you now have the option to continue playing with the same community!
- Before continuing on with your community, you can choose to send individual characters to the Legacy Pool. Those survivors will remain in the pool and will not be included in your continued community.
Your Legacy Pool is now more accessible than ever!
- Legacy recruitment is here! We’ve added the ability to recruit survivors from your Legacy Pool into current communities. Check your radio menu!
- Survivors can now be sent to the Legacy Pool at any time. Mark them from the Community Screen, then talk to the marked survivor to send them on their way. Survivors sent to the Legacy Pool take their current inventory with them.
A Refreshed Legacy Pool
We’ve redesigned the Legacy Pool menu to ease navigation and display more information about your survivors!
- The Legacy Pool now includes filtering by name, leader type, community skills, Legacy count, and favorites.
- Survivor inventories are now visible in the Legacy Pool. Select a survivor from the Legacy Pool to view their details. Now you can find where your favorite weapons are hiding!
Supply Locker Improvements
We know long-term communities can overflow with loot, so we took a swing at improving the supply locker!
- Salvage (almost) everything! Most items can now be broken down into parts. Go ahead and clean house!
Moving Maps and Starting New Communities
We’ve added quality of life improvements to map moving and starting new communities!
- Accidentally skip the perfect survivor when making a new community? Not anymore. We now remember the two previously rolled characters in the character selection screen.
- You now have the option to move directly into the base of your choice when moving an existing community to a new map, for a price.
Quality of Life Improvements
We’ve also continued our quest to make State of Decay 2 more fun in all sorts of ways, with every single update. Check out the tweaks and improvements below.
- You can no longer walk through the shipping container by the Banana Yellow Fuel Tank. Believe it or not, we do respect the laws of physics in this game.
- We fixed a variety of bugs that involved items floating in the air, when they should be firmly on the ground. Primarily trees and rocks.
Bases and Facilities
- During a Mysterious Broadcast mission, if you kill the ex-Red Talon soldier, we no longer hide the location of the hostile enclave that spawns.
- Trumbull Valley specific mission arcs should no longer repeat for communities who have already played through them.
- We added some safeguards to protect missions against the case where you find a mission critical item, and then lose it before knowing its significance. This issue is most frequently encountered in the Wilkerson missions in Trumbull Valley.
- We made it harder to accidentally cancel the final Legacy Mission by adding a hold to confirm option.
- We fixed a bounty description for the Police Sniper Rifle, the text now accurately states that you must kill zombies silently while crouched.
- Geoffrey decided to add a new trait “Wrote a Viral Tweet”. He has requested forgiveness for his presumptuousness, we’ll think about it.
- The game should no longer crash when using a character recovered from our previous Legacy Arc crash. Due to the nature of this issue, we had to clear the inventory from these characters. Please reach out to support.stateofdecay.com with any concerns.